Package net.petterroea.starterkit

Class Summary
ClientSideConnection Represents the client side connection in a game if you want multiplayer ;)
This is beta code, so i cannot guarantee that it works
Entity A standard entity for use in a game
Font This class enables you to create custom fonts for use in the game.
FontShader THIS IS NOT ACTUALLY A SHADER!!!
FullScreenHelper Designed to help you make a fullscreen game.
Game Game main class.
Input Input class used for listening to the mouse and keyboard, and telling the current screen about it.
LevelReader This class is used to decide the tile depending on the color in input
Map This class is used to contain a array of Tiles
Packet Basic packet class.
PropertiesFile Old codefile that i have used since hMod(Inspired by one of the code files in hMod).
Screen Inspired(But not copied from) by Notch's Ludum dare game system.
ServerClient Client object used by serverside.
ServerSideConnection Used for a server side connection that can handle tonnes of connections.
Sound Sound Used to load and play a sound
Sprite Wrapper for making a sprite(that may be animated)
Tile A tile.
 

Enum Summary
Input.MouseBtn An enum to make it easier to understand mouse buttons
Packet.Packettype Packet types